Gamification Mechanic Monday: Using too many
Gamification Mechanic Monday: Using too many In a lot of games we find a number of game mechanics and in some even just one or two. What I am noticing …
Gamification Mechanic Monday: Using too many In a lot of games we find a number of game mechanics and in some even just one or two. What I am noticing …
Feminine gamification viewpoint: Gamification conversations In the aftermath of the Learning Technologies exhibition I am reflecting on conversations had with several people. We had a steady stream of people coming to …
[powerpress] There are between to 80-300 game mechanics that you can implement but to answer what the best game mechanics to use is rather case to case basis. This points …
Gamification Mechanic Monday: Time delay Time delay is often used in free to play games, to encourage players to pay money and move forward in the game. It tends to …
Gamification Mechanic Monday: Win conditions In order to win in computer games, you often have to master the level and play it a few times before you actually achieve the …
Gamification Mechanic Monday: level up combat tools Yesterday I downloaded a new game called Best Fiends on the recommendation of a friend. It immediately started with a tutorial and a simple …