Gamification Mechanic Monday: Sound
Gamification Mechanic Monday: Sound Sound in games is often a considered part of the packaging, but when it is used to indicated pending danger, win or lose scenario’s or effectively …
Gamification Mechanic Monday: Sound Sound in games is often a considered part of the packaging, but when it is used to indicated pending danger, win or lose scenario’s or effectively …
Friday Feminine Gamification Viewpoint: Wearable Technology Gamification is often facilitated in the health arena with wearable tech options, hence I have decided to dedicate a blog post to the topic, but …
Gamification Mechanic Monday: Chat We probably have all tried out chat functions on Skype, Facebook or other systems. The whole idea is to be available for one-to-one interaction either to …
Gamification Mechanic Monday: Easter eggs Ah well, on a Easter Monday, the only game mechanic one could really feature is Easter eggs. We are not talking about the chocolate variety …
Player types are a vital part of gamification and understanding the motivations and behaviours of your target audience are key to designing a process that engages. Richard Bartle researched the …