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Gamification Nation
  • Home
  • Problems we solve
    • Attract and Recruit
    • Coach and nurture your employees
    • Motivate and Inspire
  • Solutions
    • Serious Game Design
    • Gamification Strategy and Design
    • Gamification Consultancy
    • Game changers community
    • Playerence
    • My Digital Office
  • Blog
  • About Us
    • Case Studies
    • Speaker: invite our CEO to speak
    • Contact Us

gaming

Podcast 44: Is gaming bad for my child?

28/11/202024/11/2020 by An Coppens
Is gaming safe for my child? blogpost and podcast on gamificationnation.com

Welcome to today’s Question of Gamification, the podcast by An Coppens. And today we have a guest, Andy Robertson, who also goes by the Twitter handle @GeekDadGamer, and he’s a …

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Feminine gamification viewpoint: game names

22/11/201902/09/2019 by An Coppens

Feminine gamification viewpoint: game names In the world of gaming some ladies choose to play under avatars that are male rather than female and their game names don’t give away …

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Average gamer in the UK: 43 year old female

19/11/201930/08/2019 by An Coppens
Average gamer in the UK: 43 year old female

Recent new published research by Nesta on the average gamer in the UK found that they are probably a highly educated female aged 43. I have to admit I was even …

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Gamification stuff we love: Hasbro Gaming lab

13/04/2016 by An Coppens

Gamification stuff we love: Hasbro Gaming lab For the second year running Hasbro in collaboration with Indiegogo is running their gaming lab, to encourage game designers to come up with …

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Feminine gamification viewpoint: flipped objects

06/02/2015 by An Coppens

Feminine gamification viewpoint: flipped objects Imagine you are going to a business related conference and exhibition the size of a few football pitches. Exhibitors have obviously gone all out to …

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RSS Gamification Nation

  • Energising Employer Branding Through Gamification
  • What should you pay attention to when using gamification in your recruitment?
  • Gamification trends for 2023
  • Reflecting on 2022
  • If gamification is the solution, then what problem are we solving?
  • Custom-made serious games
  • Will a recruitment game make you stand out from the crowd?
  • How play-to-earn made us learn
  • What is the metaverse and why pay attention to it?
  • Gamification trends for 2022
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Gamification Gamification Mechanic gamification design Feminine Gamification Viewpoint business gamification Game mechanics Employee engagement Learning Gamification Mechanic Monday Motivation

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