Gamification Mechanic Monday: visual celebration
Gamification Mechanic Monday: visual celebration I am playing a game called Best Fiends for some time and the aim is to beat slugs with a team of bugs who all …
Gamification Mechanic Monday: visual celebration I am playing a game called Best Fiends for some time and the aim is to beat slugs with a team of bugs who all …
Gamification Mechanic Monday: Mayor Foursquare brought back the opportunity to become the Mayor of a place you frequent the most and check in from in their Swarm app. I always …
Gamification Mechanic Monday: progress loss In a few apps I use to track progress on my fitness, language learning, drinking water amongst other things (I do love tracking stuff in …
Gamification Mechanic Monday: Time delay Time delay is often used in free to play games, to encourage players to pay money and move forward in the game. It tends to …
Gamification Mechanic Monday: Blocking In some sports blocking can give advantage or create new opportunities. As I was watching some rather original sport called roller derby, which seemed like blocking …
Gamification Mechanic Monday: best possible team In games it is not unusual for you to select the best possible team for a particular battle. In a game I am playing …