Gamification stuff we love: Game Jam Honours
Imagine this scenario, you are tasked with a 48 hour long project it has to be working and completed, yet…
Imagine this scenario, you are tasked with a 48 hour long project it has to be working and completed, yet…
Gamification Mechanic Monday: Equipment In most games you have the changes to earn access to equipment that will help you complete…
Friday Feminine Angle: The role of society in gender differences during competition performance Last week we looked at the likelihood of…
Gamification stuff we love: The Institute of Play In my work with learning and development, I often introduced game elements to…
Gamification mechanic Monday: Levels Levels are a common occurrence in games, but in life in general too. Society seems to have…
Gamification Mechanic Monday: Vanity items [video_player type=”embed” width=”640″ height=”360″ align=”center” margin_top=”0″ margin_bottom=”20″][/video_player] Vanity items are often considered collectibles or items only…
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