Feminine Gamification Viewpoint: Emotions
Feminine gamification viewpoint: emotions In my work with sales teams, I am always surprised at the ease of rejecting of emotions when talking about the sales decision making cycle. Emotions …
Feminine gamification viewpoint: emotions In my work with sales teams, I am always surprised at the ease of rejecting of emotions when talking about the sales decision making cycle. Emotions …
Gamification Mechanic Monday: tools for higher levels For most games with levels the types of tools you are offered will increase with the increase of your level. You gradually build …
Gamification stuff we love: Mambo.io Earlier this week I had a first ever demo of the Mambo.io gamification platform as part of research for a project which required an open …
Gamification Mechanic Monday: Combinations In games you often have to combine a number of moves in order to gain advantage or more power. This means that first of all you …
Gamification Mechanic Monday: Abundance advantage The term abundance advantage is one I came up with myself, to describe an advantage which happens when you have a multitude of assets available …
Gamification Mechanic Monday: Fixed and variable rewards Rewards come in various guises, the first decision to make around your rewards is whether they will appear at fixed intervals or variable …