Gamification Mechanic Monday: Blocking
Gamification Mechanic Monday: Blocking In some sports blocking can give advantage or create new opportunities. As I was watching some rather original sport called roller derby, which seemed like blocking …
Gamification Mechanic Monday: Blocking In some sports blocking can give advantage or create new opportunities. As I was watching some rather original sport called roller derby, which seemed like blocking …
Gamification Mechanic Monday: option to quit At the weekend I was playing a game of Candy Crush Soda and I knew part of the way through that I wouldn’t make …
Gamification Mechanic Monday: Visual feedback In all computer or video games, feedback comes in a variety of forms such as sounds, dashboards and often win or lose imaging. In work …
Gamification Mechanic Monday: level up combat tools Yesterday I downloaded a new game called Best Fiends on the recommendation of a friend. It immediately started with a tutorial and a simple …
Gamification Mechanic Monday: Normalisers Last Friday the funny duet Jan Bidner and Mats Bjork from Sogeti in Sweden recorded their first English (think Swedish chef from the Muppet show, in …
Gamification Mechanic Monday: time bound challenges To level the playing field or to give players more hope of achieving a next level, game designers often build in time-bound challenges, which …