Inclusion Is No Longer Optional—It’s the New Standard
As business decision-makers explore the exciting potential of AI and gamification to elevate customer and employee engagement, another crucial consideration is coming into sharper focus: accessibility.
With the European Accessibility Act (EAA) set to take full effect in June 2025, digital experiences that aren’t inclusive could soon put your business at risk—financially, legally, and reputationally. This legislation isn’t just for tech companies or the public sector. It affects all businesses offering digital services and products across the EU.
At Gamification Nation and our gamified quiz platform Playerence, we see a powerful opportunity here—not a limitation. By aligning your gamification and AI strategies with accessibility requirements, you can future-proof your operations and expand your reach to millions of underrepresented users. I have been writing about inclusion since my first entry into the industry. At that point it was primarily gender and ability focused whereas the EAA takes it to a whole new level.
At Playerence, we’ve been actively working on incorporating these requirements into projects for our clients. And let us be clear—it’s no easy feat. Achieving compliance while maintaining high engagement, aesthetics, and seamless functionality is a balancing act that requires thoughtful design, technical rigour, and ongoing iteration. But it’s worth it—for your customers, your reputation, and your bottom line. (Our developers are secretly cursing the act, but don’t tell them I know).
What Is the European Accessibility Act?
The European Accessibility Act is a directive designed to improve access to digital products and services for people with disabilities across the EU. It applies to everything from e-commerce sites, banking apps, and ebooks, to customer service chatbots, online learning platforms, and self-service terminals.
By 28 June 2025, businesses must ensure that their digital offerings meet harmonised EU-wide accessibility standards—focusing on usability, readability, navigation, and interaction for users with visual, hearing, motor, and cognitive impairments.
This isn’t merely a best practice anymore—it’s a legal obligation.
Why Accessibility Matters in AI and Gamification
Let’s face it: AI and gamification can unintentionally exclude if not designed thoughtfully.
- AI tools, such as chatbots or recommendation engines, may deliver great functionality—but without screen reader compatibility, keyboard navigation, or alternative input methods, they become a barrier for users with disabilities.
- Gamified experiences—with leaderboards, timers, or animated feedback—can become overwhelming, confusing, or inaccessible to neurodiverse users or those using assistive tech. We have to allow them to turn it off or down.
Yet, when designed with accessibility by default, these tools can do the opposite: empower, include, and engage everyone. For one of our current projects we created 4 different colouring settings, sound or no sound experiences and voice as well as text narration. Because of all the additional UI and development it does require longer times and bigger budgets.
At Playerence, we’ve been integrating these accessibility features into our gamified system and we will be using AI-driven suggestions on how to make your games more compliant on our platform, offering actionable scoring and rating to improve what our clients publish with our platform. As early supporters we always knew that inclusive design isn’t a checkbox—it’s an evolving discipline. But when done well, it transforms the user experience for everyone, not just those with specific needs.
Business Impact: What You Must Prepare For
Here’s how the EAA intersects with your AI and gamification strategy:
1. AI Chatbots and Virtual Assistants Must Be Inclusive
If your chatbot is used on your website or app, it must:
- Be navigable via keyboard.
- Work with screen readers.
- Use clear, simple language.
- Offer alternative ways to access the same information (e.g. voice + text).
🔹 At Gamification Nation, our Chatbot Design Service now includes accessibility testing and builds using WCAG 2.1 AA standards as a minimum.
2. Gamified Interfaces Must Avoid Exclusion
Gamification elements like badges, timers, and animations must:
- Not rely solely on colour or sound for conveying meaning.
- Include alternative text descriptions.
- Be adaptable for different interaction speeds and input methods.
- Be easily understandable, even for users with cognitive impairments.
🔹 Example from Gamification Nation: In one project, we worked closely with a financial services client to adapt a gamified onboarding journey for screen reader compatibility, added keyboard-friendly navigation for users with motor disabilities, and created an alternative “low stimulation” interface for neurodiverse users.
3. E-Commerce and Loyalty Programmes Must Be Usable by All
Whether it’s a gamified loyalty scheme or AI-driven product suggestions, the whole customer journey must be:
- Perceivable (e.g. text alternatives for visuals).
- Operable (e.g. usable without a mouse).
- Understandable (e.g. consistent and simple language).
- Robust (e.g. compatible with assistive technologies).
Key Sectors That Will Feel the Impact
The EAA applies to a wide range of industries, including:
- Retail & E-Commerce: Loyalty platforms, product finders, and gamified campaigns must meet accessibility standards.
- Banking & Finance: AI-driven budgeting tools or educational quests must be accessible to all users.
- Education & Learning: Online training portals using gamification and AI-based feedback must support diverse learning needs.
- Transport & Travel: Booking systems, customer apps, and digital kiosks using AI or gamification must be inclusive.
Practical Tips: Making AI and Gamification Accessible
Here’s how to get started:
1. Adopt Inclusive Design from Day One
Design gamified experiences and AI systems with accessibility in mind from the start. Retrofits are more costly and less effective.
2. Use Recognised Standards
Follow the Web Content Accessibility Guidelines (WCAG) 2.1 at Level AA, which the EAA aligns with.
3. Test with Real Users
Involve users with disabilities in your testing process to uncover barriers that automated tools might miss. Feedback from real experiences is gold.
4. Train Your Teams
Ensure that your product designers, developers, and marketers understand accessibility principles. It’s not just a technical issue—it’s a design and strategy issue too.
5. Review Existing Systems
Audit your current customer-facing systems—especially any that use AI or gamification. Our Gamification and AI Playbook includes an accessibility review as part of the assessment process.
What Are the Risks of Non-Compliance?
The risks go beyond legal penalties:
- Reputational damage: Customers are more values-driven than ever. Inaccessibility can signal that a brand doesn’t care about inclusivity.
- Loss of market share: Over 87 million people in the EU live with some form of disability. If your experience excludes them, they’ll go elsewhere.
- Legal action: Under the EAA, consumer organisations can take action against businesses failing to meet the standards.
Being accessible is not only the right thing to do—it’s a strategic business imperative.
Looking Ahead: AI and Gamification as Tools for Inclusion
When used thoughtfully, AI and gamification can become tools of empowerment.
Imagine:
- A chatbot that detects signs of cognitive overload and adjusts its pace.
- A gamified app where colour schemes adapt to visual impairments.
- Loyalty systems that offer audio cues, simple language, and gesture-based navigation options.
These aren’t futuristic ideas—they’re features we’re already building at Playerence and Gamification Nation.
Final Thoughts: Let Accessibility Drive Innovation
The EU Accessibility Act is fast approaching, and with it, a significant shift in how digital services are designed and delivered. But compliance doesn’t have to be a barrier to innovation—it can be the catalyst for better, more inclusive engagement.
At Gamification Nation, we know the challenges of aligning gamification and AI systems with accessibility requirements. We’ve been in the trenches, working with real clients, solving real problems—and we’ve seen the incredible difference it can make.
Next Steps for Your Business
✅ Join the waiting list for our training on creating your Gamification and AI Playbook—complete with accessibility insights—to assess where your business stands.
✅ Or speak to us at Gamification Nation and Playerence about how we can help you build accessible, engaging experiences that comply with the law and connect with every customer.
Let’s turn compliance into connection, and accessibility into a competitive edge.
Would you like an accessibility audit for your existing gamified or AI-driven systems? Get in touch—we’re happy to help.