Feminine gamification viewpoint: News stories to make people care

Feminine gamification viewpoint: news stories to make people care

In the Friday Feminine gamification viewpoint, I often focus on great women inspiring others. Today I want to share the story of the journalist Nonny de la Pena, who wanted to write piece that would make people care with their whole body. she is combining journalism with virtual reality. For those of you who haven’t experienced virtual reality yet, I urge you to try and get a hold of of someone’s headset or even a google cardboard and put your smartphone in it with a virtual reality app playing in it.

In her TED talk “The future of news? Virtual reality”, she explains that it will take real journalistic best practise to have news and virtual reality blend together in a way that is changing how people feel about a certain topic. Have a listen to her talk:

[video_player type=”embed” width=”640″ height=”360″ align=”center” margin_top=”0″ margin_bottom=”20″]PGlmcmFtZSBzcmM9Imh0dHBzOi8vZW1iZWQtc3NsLnRlZC5jb20vdGFsa3Mvbm9ubnlfZGVfbGFfcGVuYV90aGVfZnV0dXJlX29mX25ld3NfdmlydHVhbF9yZWFsaXR5Lmh0bWwiIHdpZHRoPSI2NDAiIGhlaWdodD0iMzYwIiBmcmFtZWJvcmRlcj0iMCIgc2Nyb2xsaW5nPSJubyIgd2Via2l0QWxsb3dGdWxsU2NyZWVuPSIiIG1vemFsbG93ZnVsbHNjcmVlbj0iIiBhbGxvd0Z1bGxTY3JlZW49IiI+PC9pZnJhbWU+[/video_player]

In gamification we are often using trans-media storytelling to create an impact and I believe the blending of virtual reality, augmented reality with video, games, writing, audio etc will create a bigger impact. The skills to build habit changing stories will require a strong sense of empathy of the effect you are looking to create, ethics goes without saying in my book, but what can be used for good can equally be used for bad purposes, and then technical skills. In her video on the development of Project Syria, she shares some of those considerations, have a look.

[video_player type=”embed” width=”560″ height=”315″ align=”center” margin_top=”0″ margin_bottom=”20″]PGlmcmFtZSB3aWR0aD0iNTYwIiBoZWlnaHQ9IjMxNSIgc3JjPSJodHRwczovL3d3dy55b3V0dWJlLmNvbS9lbWJlZC9qTl9uYkhuSERpNCIgZnJhbWVib3JkZXI9IjAiIGFsbG93ZnVsbHNjcmVlbj0iIj48L2lmcmFtZT4=[/video_player]

Which ladies inspire you? and what great trans-media stories have you seen recently?

 

 

 

Leave a comment

What we can do for you

Our Solutions

Playbook Creation

All of our client work starts with Playbook Creation. We explore what will work for your program that helps you decide if gamification will work or not for your business. We will help build a business case if it is indeed a recommended solution
Playerence logo

Playerence.com gamified quizzes

Playerence.com is our gamified quiz platform, where you can create gamified quizzes for lead generation, customer engagement and loyalty or we can do it for you with our quiz design packages

My Digital Office.io

MyDigitalOffice.io is our metaverse for work. Built for remote teams to collaborate in real-time online and engage towards common goals in a healthy and sustainable manner
Gamification Nation