Feminine gamification viewpoint: Bias to prove it again
Feminine gamification viewpoint: Bias 1 – to prove it again and again and again Research on women in science, technology, engineering and mathematics (STEM) has in a number of separate …
Feminine gamification viewpoint: Bias 1 – to prove it again and again and again Research on women in science, technology, engineering and mathematics (STEM) has in a number of separate …
Feminine gamification viewpoint: Building confidence Earlier this week as part of the “Make it digital” campaign on BBC they aired a show called “Girls can code”, where 5 girls are …
Feminine gamification viewpoint: Stockholm Tech Fest Earlier this week I had the chance to attend Stockholm Tech Fest, which was inspiring with stories, start-up ideas and some lively debates Swedish …
Feminine gamification viewpoint: balancing act Research findings of Hall and Phillips in 2014 found that ladies need to behave in masculine ways in order to be seen as competent, yet at …
Feminine gamification viewpoint: stories Telling stories has long been a way of sharing history, traditions, rituals and also cultural unspoken rules. One of the ways of encouraging more ladies to …