Gamification Mechanic Monday: advanced gameplay
Gamification Mechanic Monday: advanced gameplay When designing gamification solutions, we tend to spend a lot of time designing the journey of…
Gamification Mechanic Monday: advanced gameplay When designing gamification solutions, we tend to spend a lot of time designing the journey of…
When it comes to gamification for learning, one of my main recommendations is always to allow for first person learning experience….
Gamification Mechanic Monday: Aura effect A game technique where the action of one player, has a rub off positive effect on…
Gamification Mechanic Monday: Flow One of the most frequently used models relating to gamification and keeping engagement is the concept of…
Gamification Mechanic Monday: Rolling rewards Rolling rewards unlike fixed rewards have more luck or odds attached to earning them, but the…
Gamification Mechanic Monday: Crowd-creation A number of games are built on what the player creates, to name a few Minecraft, Lego,…
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