Feminine gamification viewpoint: Fitocracy research
Feminine gamification viewpoint: Fitocracy research Survey based research carried out by J. Koivisto and J. Hamari confirmed and highlighted some interesting…
Feminine gamification viewpoint: Fitocracy research Survey based research carried out by J. Koivisto and J. Hamari confirmed and highlighted some interesting…
Balancing your gamification design is one of the hardest things to do in my view. Somehow this misconception exists that just…
In the quest to make content, products and even organisations more useful for its target audiences, there is an emergence of…
For a number of years, I have been bringing the topic of gender differences in preferences to the forefront with many…
As we turn in another mega-busy season, mastering the art of juggling is how we have to work to make sure…
Feminine gamification viewpoint: design with women in mind A study published this month in the American Journal of Medicine explained how…
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