Gamification Mechanic Monday: Using too many
Gamification Mechanic Monday: Using too many In a lot of games we find a number of game mechanics and in some even just one or two. What I am noticing …
Gamification Mechanic Monday: Using too many In a lot of games we find a number of game mechanics and in some even just one or two. What I am noticing …
Feminine gamification viewpoint: women as broken version of men Last year, frustrated, sixth-grader Madeline Messer analysed the top 50 “Endless running games” and found that 98% came with built-in boy characters, compared …
Feminine gamification viewpoint: demographic For some time I have been writing about the importance of recognising differences in behaviour between gender, always with the health warning that most of use …
Gamification Mechanic Monday: Difficulty The level of difficulty of a game will encourage some to enjoy a game more and others will be turned off by it. Having a strategy …
Feminine gamification viewpoint: Men in STEM reject gender bias research Recently I was quoted to be feminist as a result of pointing out that in behavioural change and gamification design, …
Gamification stuff we love: Where X meets the spot As I travel I often read some books on my Kindle app or play games, all in the name of research …