Gamification Mechanic Monday: qualifiers
Gamification Mechanic Monday: qualifiers With the IAAF world championships on television one game dynamic which is key for all the athletes is qualifying for the world championship out of their …
Gamification Mechanic Monday: qualifiers With the IAAF world championships on television one game dynamic which is key for all the athletes is qualifying for the world championship out of their …
Gamification Mechanic Monday: Prize Pacing Creating a sense of scarcity and at the same time increasing the value of the eventual win, can be achieved with prize pacing. The objective …
Gamification Mechanic Monday: Blocking In some sports blocking can give advantage or create new opportunities. As I was watching some rather original sport called roller derby, which seemed like blocking …
Gamification Mechanic Monday: option to quit At the weekend I was playing a game of Candy Crush Soda and I knew part of the way through that I wouldn’t make …
Gamification Mechanic Monday: time bound challenges To level the playing field or to give players more hope of achieving a next level, game designers often build in time-bound challenges, which …
Gamification Mechanic Monday: Multiple resources At the weekend I downloaded the iPad version of SimCity, which has been a game I loved on computer for years, but had stopped playing …