Ebb, flow and breathing time in gamification design
Each game has moments where all the action takes place and then there are moments where it looks as if nothing…
Each game has moments where all the action takes place and then there are moments where it looks as if nothing…
For some time I have been saying that from our evidence, we find that older age groups in the workplace tend…
Gamification campaigns we love: Global Learning X-prize Every so often campaigns pass by that really stir you for a bit of…
Looking for feedback at the end of a project, as part of a development or at the end of a course,…
Feminine gamification viewpoint: sticky feet syndrome During the week I read an article in Business Insider on how women are holding…
Friday Feminine Gamification Viewpoint: Workplace Motivation With motivation as a core base for gamification in business, let’s look at how men…
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