Feminine Gamification Viewpoint: Emotions
Feminine gamification viewpoint: emotions In my work with sales teams, I am always surprised at the ease of rejecting of emotions when talking about the sales decision making cycle. Emotions …
Feminine gamification viewpoint: emotions In my work with sales teams, I am always surprised at the ease of rejecting of emotions when talking about the sales decision making cycle. Emotions …
Friday Feminine Gamification Viewpoint: Building Confidence Confidence is a deep rooted feeling and can be rocked quite significantly through lots of what may seem trivial or meaningless comments. For women …
Feminine Gamification Viewpoint: Roles When you are designing with ladies in mind, treating us as one homogenous group is likely to set you up to miss additional opportunities to engage …
Friday Feminine Gamification Viewpoint: Ladies lead social media and social games Whilst both genders take part in social media and social games, the ladies are marginally in the lead in …
Friday Feminine Gamification Viewpoint: Game preferences With statistics about the average gamers on video, computer and mobile devices showing that both men and women are players and the percentage gap …
Gamification Mechanic Monday: Avatars Avatars can be powerful gamification mechanics for engagement, you can use them as a story teller, a brand ambassador representing your company and brand, like we …