Gamification mechanic Monday: Access Items
Access items Access items unlock next levels for a client or employee, they can be random or planned, based on certain conditions that need to be met. When I look …
Access items Access items unlock next levels for a client or employee, they can be random or planned, based on certain conditions that need to be met. When I look …
Gamification mechanic Monday: Appointment dynamics In multi player online games having to come together at a set time to go and attack a rival tribe is an example of the …
Badges as a gamification mechanic Badges are a well known game mechanic often applied to make a system or process gamified. In fact if you have ever taken part in …
Gamification Mechanic Monday: advanced gameplay When designing gamification solutions, we tend to spend a lot of time designing the journey of attracting people in and then engaging them and making …
When it comes to gamification for learning, one of my main recommendations is always to allow for first person learning experience. This typically means that the learner receives questions, scenarios …
Gamification Mechanic Monday: Aura effect A game technique where the action of one player, has a rub off positive effect on another player by virtue of being around this player …