Gamification Mechanic Monday: Un-killable objects
In games some enemies or objects can be killed or moved, a few however are un-killable and also unmovable. As I was playing the new Mario Run on iPad this …
In games some enemies or objects can be killed or moved, a few however are un-killable and also unmovable. As I was playing the new Mario Run on iPad this …
Information overload in todays’ always on society, is not unusual. In games this technique is also used to increased the difficulty of a level, where the key skill is to …
Gamification Mechanic Monday: Building confidence Confidence is typically made up of knowledge about what you are doing and trust in your own ability to do it or learn it. In …
Gamification Mechanic Monday: Voting Voting is a well known gamification mechanic to get confirmation and feedback for a chosen solution. We see it applied in various business processes in politics …
Gamification Mechanic Monday: Meaningful choices A few days ago I was reviewing a gamification project in the learning and development field, the had opted to create a number of branched …
Gamification Mechanic Monday: repetition To achieve mastery and breeze through levels in a game, a lot of repetition is needed of some of the base mechanics of the game. Although …