Gamification Mechanic Monday: Rewards
Random rewards are allocated on a randomised basis and provide an element of surprise. Fixed rewards appear at regular intervals usually at the end of a specific pre-designed activity or …
Random rewards are allocated on a randomised basis and provide an element of surprise. Fixed rewards appear at regular intervals usually at the end of a specific pre-designed activity or …
With a lot more research coming out that with age our interest in competition decreases and our interest in more philanthropic style. In terms of gamification with ageing work populations …
As most of you that have seen me live at a conference have noticed I use dance a lot to start of a talk or to get the energy moving …
In most games you will find that to reach the next level you may have to perform a series of repetitive tasks, which is also known as grinding. Quite often …
Finite games have a distinct ending, infinite games keep on going indefinitely. In gamification design it is important to decide whether your design is intended to be finite or infinite. …
Consequences also known as operant conditioning as a gamification mechanic basically is a planned response based on the actions taken by the player. The consequences can both be positive or …